Current status:
Version 0.6.2, 19.11.1999


Originally, Quest is a fully featured and widely used DOS-based quake level editor designed and written by Chris Carollo and Trey Harrison. After finishing their work on the editor they made the source code available to the public. It is not under GPL, but still copyrighted by their authors!
This is the official side of the ported version of Quest to Linux and Unix in general. It is maintained by the porting author Stephan Kanthak. Porting the software started on August 17, 1997 and already reached a point of an almost completely working application.

This is the Quest/Linux news section. It started on 27.01.98 and grows at the top. Everything concerning the development of Quest/Linux will be found here.

Monday, 19.11.1999
My own version of Quest/Linux is still maintained via this side. Latest bug fixes for 24/32bpp Xserver. Removed some compilation and library quirks.
Monday, 21.08.1998
Merged ported Linux code from version 0.6.1 with current mainstream DOS/Windows version 2.3. After a week of bug removement this will be published on this site and hopefully on the DOS/Windows site of Quest, too.
Monday, 31.08.1998
Added binaries of version 0.6.1 for Linux/Intel.
Thursday, 27.08.1998
Added binaries of version 0.6.1 for IRIX.
Thursday, 20.08.1998
Buckley A. Hopper has reveiled a problem with wad files that have no palette entry. Quest/Linux 0.6 behaves odd with those wad files turning the entire palette black. Thus I patch it immediately and uploaded the new version 0.6.1. Binaries for IRIX and Intel will follow soon. If you can't wait, try the source package. Added Amiga binaries.
Sunday, 16.08.1998
Oh, Sven made me aware of the fact that all Amiga-specific files were missing in the source archive. Sorry, for that. I've updated the source archive of Quest 0.6 and added a link to the Aminet where you will find some precompiled binaries.
Thursday, 13.08.1998
After a harddisk crash on our web server the Quest/Linux page is up again. In the meantime I managed to merge code with our Amiga port, so both ports are available within one package now. The integration of the Amiga port has been combined with the release of version 0.6. I am already working on a reintegration of Quest/Linux/IRIX/Amiga with the current DOS/Windows version 2.28. This has been investigated by J. Whitham and I've taken his work as a good starting point. I guess, the reintegration will be finished at the beginning of September.
The Amiga version is only available as source on this homepage for now. If you don't want to compile it yourself ask Sven Thoennissen for precompiled versions or take a look into the Aminet archives.
Monday 20.07.1998
Ohoh, Quest will come up on Amiga very soon. We are working towards a stable release. Quest will become the first available Quake level editor on Amiga, I guess. The port was done by Sven Toennissen and me during Wired'98 in Belgium on an Amiga 4000.
Monday 02.03.1998
Last week I received some bug reports. I will include fixes for them in the upcoming version 0.6 of Quest/Linux. I myself recognized some sort of bug in the Linux/Alpha version which prevents you from aligning textures accurately.
Tuesday 03.02.1998
Finshed version 0.5. The announce will arrive on comp.os.linux.announce within a few days. This time I also try to send the source code to sunsite.unc.edu. This will probably help some people living outside Europe which have usually small bandwidth to my pages. Please don't expect that the IRIX version is completely working. It starts, you can edit some brushes, but you cannot watch textures, because texture loading is still broken (aargh, endianess is the death of computer programs).
Monday 02.02.1998
I've nearly finished work on version 0.5. This will be the first non-beta version, because I already designed two levels with it. Quest/Linux 0.5 will also include the first alpha IRIX portation of quest. I am able to compile and test it myself, but I would like someone else to test this, too. Release date will be tomorrow.
Tuesday 27.01.1998
Start working again on Quest/Linux. Fixed many bugs in the X versions during the last months although the SVGA version did not change significantly. Working on a second theme for Quest. Fixed some path problems of global files. I've also finished some first maps with Quest. I still need some time to test them completely, but they look quiet good. Have some ideas to accelerate the X versions. Some people told me that the X version is very slow on a 486. Working towards a release date of 0.5 somewhat at the beginning of february.

Quest (DOS, Linux, IRIX and Amiga) has the following features:
  • 3D wireframe, 3D filled-polygon and 2D grid view
  • Four edit modes: brush, face, entity and script
  • Requester and full-screen texture selection
  • 3D Studio(tm)-like menu system
  • Fast and easy-to-use combined mouse-keyboard control
  • Animated entity preview

  • Future versions might contain:
  • 3D textured-polygon view mode


  • Quest with map [69k] Texture picker [73k] dito, fullscreen [196k] Entity picker [60k]

    At the moment the only supported versions are Linux-Intel-SVGALib, Linux-Intel-X11 and Linux-Alpha-X11. I would be glad if anybody else could compile and test versions for other Linux platforms. Note that the SVGALib version will not run on at least one known Alpha (Jensen).
    The very first versions are still buggy and might "hang" your system, because I switch keyboard to raw key mode. These problems will be removed as soon as possible and starve with the upcoming X11 version. Drop me an e-mail for bug reports.
    If not explicitly stated all binary archives are linked dynamically against ELF libraries. SVGALib versions have been tested with SVGALib 1.2.11. All archives contain precompiled versions of qbsp, light and vis. If you like to compile them yourself get the source code from here.
    Release Date Size Archives (tar-zipped, tgz)
    0.6.2 19.11.1999 452k Unix/Amiga (source)
    0.6.2 19.11.1999 398k Linux/Intel (binaries)
    0.6.2 19.11.1999 320k Linux/Alpha (binaries)
    0.6.1 27.08.1998 296k IRIX (binaries)
    0.6 (alpha) 20.08.1998 659k Amiga (binaries)
    - 16.09.1997 223k Example maps


    Original Quest Page
    Quest on Aminet
    Linux/Quake Page
    Id Software
    ICE - Quake level editor for X



    All my pages have been referenced times since its creation in 1996.
    Stephan Kanthak